
Trinkets friend
Minmatar-Amarr Man-Boy Love Association
931
|
Posted - 2013.02.26 23:57:00 -
[1] - Quote
If you look at what Fozzie has done recently, it has been to reduce tanks and increase gank factors on all but a few ships (notably incursus, brutix/myrm, prophecy). The recent BC debalance showed his philosophy: geenerally reduce fitting statistics to make everything a compromise to fit, thereby weakening it, while making a few formerly crappy ships ridiculous at active bait tanking so they become FOTM and then everyone will go back to nano gangs with boosts, as per usual.
The issue with the strategic cruiser lineup at the moment is not ISK/effectiveness, it is the raw anomaly in nett effectiveness which they represent. Given the limitless ISK available to w-space denizens to bling out your chariot with faction and deadspace modules, and the relative cheapness of dreads and carrriers compared to these pimpmobile strat cruiser fleets, this creates a metagame where fleets of ships which would otherwise be godlike are now the daily bread and butter.
But do not forget, the entirely of w-space, including the scrubby nubbinses bumbling about C1's, is less than 8% of the entire population of EVE, as measured by acttive toons in wormholes. Given you all have 3 accounts subbed, that means, realistically, you represent maybe 3-4% of the player base. You are not quite the 1%, but pretty damn close.
Thus, while you may cry and twist your panties at the thought of a billion ISK strat cruiser being nerfed, the reality is that outside wormholes, the extreme gank and tank of a strat cruiser isn't vulnerable because it is actually harder to deploy dreads and carriers in k-space than in C5 brawls. So, while you complain or chortle about dread blapping and so on, the reality is it is such a nonevent problem that it is irrelevant to the game as a whole because less than 1% of people are ever going to be at risk of being Vindi/Vigi webbed and blapped by three Moros - it certainly never happens in k-space!
So, strategic cruisers will be balanced for k-space. This is good, and bad for w-space dwellers. On the one hand, the balance will be aimed at trimming back insane tanks (+120K EHP) to 'reasonable' levels as far as Fozzie sees it, and might result in more gankiness out of a wider variety of T3 cruisers, or maybe trimming back the 1000 DPS Proteii. it will certainly involve the long-needed nerfing of boosting T3's which aren't as much of a feature of w-space and hardly the pain in the balls they are for everyone in lowsec.
However, it may result in better functionality for boosting and covert configurations, both for PVP and PVE, allowing better tanks and more gank to go with specialised fits which, right now, are pretty one-dimensional and failsauce. This will be good for w-space because you can bring a cloaky nullified T3 with you, or a covert proby T3 with actual DPS and tank.
And in the end, you'll still have extreme fits when people have enough time and ISk to EFT-up mutant varieties of the normal k-space T3's. You will still have dread blapping. Your T3 might not survive the first volley as easily, so all you need to do is change tactics. Taking submissions for "Trinkets friendly Advice Column" via evemail or private convo in-game. Anonymity sorta guaranteed. http://www.localectomy.blogspot.com.au
|